#include "Fish.h"
#include <boost\shared_ptr.hpp>

Fish::Fish(Aquarium *aq)
{
	m_aquarium = aq;
}


Fish::~Fish(void)
{
}

void Fish::Render()
{
	m_mesh.Render();
}

void Fish::Update(Scene *scene, float delta)
{
	m_mesh.Update(scene, delta);
}

MD5Model &Fish::GetMesh()
{
	return m_mesh;
}